Call of chernobyl stashes

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Be sure to check out the 100 Rads bar in the vaults - it's a meeting point for stalkers from all over the Zone. A desert oasis of sorts - a place completely devoid of anomalies and mutants. The Duty faction have set up camp on the plain's edge and they always welcome stalkers in need of rest. The area has almost every other mutant in it, especially near the Border/Barrier area - these include Blind Dogs, Bloodsuckers, Boars, Fleshes and Pseudodogs. Mercs have a small outpost to the north-west.

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The Bloodsucker Village has it's name for a reason, and you'll initially be able to find five or six Bloodsuckers there in later stages of the game, you may also encounter a Controller. You can also check out the abandoned Institute and the factory, though the military have been hanging around there quite a lot recently.īeing the home of the Freedom headquarters you'll find a large number of Freedom members at the HQ and near the Border/Barrier area to the north-east. Should you wander deeper into it, you will see a shallow lake, crammed short-to-shore with abandoned equipment and other debris. places of interestĪ strange, heavily contaminated area. This page contains maps and information for all the different areas in S.T.A.L.K.E.R.: Shadow of Chernobyl.Īgroprom Research Institute w.